#include "bomb_down_pickup.h"

CBombDownPickup::CBombDownPickup(float fX, float fY, float fZ) : 
    CPickup(fX, fY, fZ, "textures/pickups/bomb_down.png", "bomb_down_pickup", 
        ENT_PICKUP_BOMB_DOWN)
{
    CBombDebuff *pBombDebuff(new CBombDebuff());
    addBuff(pBombDebuff);
}